Installation and projects

Wikis > Game engine manual > Installation and projects


Installing Nebula

Nebula installers are provided through SVN. Speak with a tutor or Nebula developer for access to a release build.

When running the installer, you may install the Nebula Toolkit wherever you like on your computer. You’ll find the Nebula Toolkit executables under /bin/win32/ of the installation directory. It is recommended you create shortcuts for at least the BatchExporter, ContentBrowser and LevelEditor as these are applications you’ll be using frequently when working with Nebula.

To work in a SVN-based project structure, you’ll need a shared project folder. Speak with Johannes Hirche to have one set up for you unless there already is one. For the course M0015D 2015, check out the following file path (or just check out the root directory of your SVN structure):

  • svn+ssh://<username>

Where X is the number (1, 2, 3 or 4) of your group.



Setting up the project

To initialize a new install of Nebula, and set the Nebula Toolkit towards a specific project folder, first run the Batch Exporter once. You can read more about the Batch Exporter at this page.


For a quick start:

  1. Set File>Set Toolkit Directory to the root folder of your Nebula installation, i.e. above the /bin/, /code/ etc folders.
  2. Set File>Set Working Directory to your project folder. Look for a folder with a projectinfo.xml, parent to your /data/, /work/, and other working folders
  3. Check all the check boxes for Graphics, Models etc. Set the Parallel jobs setting to the highest possible (depends on your computer’s threading ability) for extra speed, and check the Force option.
  4. Export.
  5. Once finished, you can turn off the Force option immediately so that you don’t accidentally Force future batch exports.

Assuming you got no errors, Nebula is now be ready to use.



SVN and prerequisites

This wiki assumes you are working in a SVN-based project. The recommended pipeline is to only commit the necessary work files and use Nebula’s batch exporter on each individual work station to convert source files to Nebula formats. Read more about Nebula’s files on the File structure (and working with SVN) page.

You’ll need a few things installed in order for Nebula to work:

  • Latest graphics drivers (school computers use NVidia GTX 690 cards)
  • Visual Studio 2013 runtime


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